Archive for January, 2009

Happy New Year from the Sack

Posted on January 28th, 2009 in Uncategorized | 3 Comments »

Happy New Year, and Trial and Tribulations and the making of Sackboy.

Sadly someone is already doing it, but can we not do it better? There are many good things I want to say about Little Big Planet, though I didn’t call it the game of the year, I can’t help but think this is the game I will always go back to years from now because there will always be new content, and people who spend time making levels, I am amazed at how dedicated and talented they are. I just don’t have the free time to do it. I hardly have enough time to play. The search in the game is now much improved (searching by text is still broken), but at least I can pull up the most hearted and highest rated levels which is all I care.

Which do you prefer, Achievement locked underwear or Squeeze me tee? Or How about Sam and Max statues?

Fallout 3 DLC completed, in a short 3 hour, is it worth the 10 dollar price tag? It’s not even 1/6 of a game. And upcoming GTA4 DLC is 20 bucks, is that not robbing in broad daylight?

What do people actually do in Playstation Home, you actually have to line up for bowling and if you are a girl you are likely to be raped within 5 minutes, virtually, that is.

5 bizarre ways video games are screwing up our lives.

The life of PI by Yann Martel, an extremly extremely good book, I would recommend the audio version if you drive long hours to work (I would also recommend quiting work and read at home), and please learn to multitask (and if you steal audio book from BT, please continue to do so, but please also buy the physical book, this coming from a writer, it’s not stealing if you buy the book, is it?).

Robot Chicken, continues to amaze me. Gintama, continue to be really funny, just like Robot Chicken. The new season of 24, its the same as always, and suprisingly not as mediocre as Lost. 30 rock, continues to dazzle. The Legend of the Seeker, the dramatization of the Sword of Truth series by Terry Goodkind, is actually not bad, the main characters do look like they came from the covers of the book and they act accordingly, though Richard seems to be younger than I pictured, and the Mod-Sith, and torture, what can go wrong? Burn Notice returns, yeah ! New series Lie to Me, its CSI about people lying, its not bad. Mentalist, totally crappy, its Psych without the good parts.

I am absolutely just rambling.

My book is almost done, almost. I am excited, I just dont know how I am going to sell it.

PS2 Swan Songs, Game of the Year

Posted on January 14th, 2009 in Uncategorized | 4 Comments »

There were 3 games I had the most fun with last year and 2 of them were on the PS2, and I figured I could forever put away the system with a smile and fond memory. Persona 4 built upon the great idea from its predecessor combining RPG and dating Sim game play. There wasn’t a lot I could complain about Persona 4 with its improved storyline most likely inspired from Death Note and much better-paced random dungeons, I could complain about the lack of the mini-social link stories that awed me from P3, what happened to stories like the MMORPG thread and the sick young man in the park? Social links in P4 were mediocre at best, even with the sexy nurse playing the Devil, and this time I spent more time on maxing them out, clocking in over 90 hours (of course a good chunk of it was while I left it on doing other things), but I can’t really complain with the awesome central plot, so I was very much satisfied. Was P4 not just the swan song of PS2 but the swan song of all now mediocre JRPG which is now a dying breed, we have yet to tell.

If I had to give a best writing/script award, I had to give it to Yakuza 2. The story was simply filled with twist and turns and moments of cordial warm-hearted feelings and sad triumph. Wait, I think I just wrote a sentence that didn’t make sense. I can’t help comparing it to MGS4, though they are nothing alike, they are games that are meant to be watched, not played, though both Yakuza’s gameplay and story was about 100 times better than MGS4. I didn’t understand why many journalists would nominate MGS4 as game of the year, it was a huge disappointment, not unlike the feeling you would get from watching Matrix 3, or getting an ending from Lost telling you its all been a dream, its like a hard kick in the nuts after the culmination of years of excitement.

The game of the year I would pick is undoubtedly Fallout 3, which I had the most fun with, and kept re-visiting afer I was finished. I hated Oblivion with its lackluster personality but FO3 exceeded all my expectations, perhaps it was because I didn’t have any to begin with. But it was indeed filled with what I would called awesomeness. It was filled with choices. I remember putting on sexy lingerie to increase my
charisma so I could steal a key to rescue children at the slave pan. I remember saving someone and then shooting them in the head afterward and trying to figure out whether I will lose karma from killing a evil person. I wonder if I will ever have this much fun again with any game. And did I mention, POP was a huge disappointment.

30 rock, Robot Chicken, how did I miss shows like this? They constantly appealed to my nerdom. Dexter and Prison Break, it’s a crime to not watch them.